TryToEvaluatePackage - ReferenceAlias

From the Fallout4 CreationKit Wiki
Revision as of 13:42, 26 October 2011 by imported>Plplecuyer (Created page with "Category:Scripting Category:Papyrus '''Member of:''' ReferenceAlias Script This is a convenient way to tell an actor in an alias to reevaluate his package stack with...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Member of: ReferenceAlias Script

This is a convenient way to tell an actor in an alias to reevaluate his package stack without calling GetActorReference() on it. It's mostly useful in cases where you have lots of aliases that may or may not be filled and you want to call EvaluatePackage() on them without having to test for an actor being present first.

Syntax[edit | edit source]

bool Function TryToEvaluatePackage()

Parameters[edit | edit source]

None

Return Value[edit | edit source]

True if the actor evaluated his packages, false if no actor was there to be update.

Examples[edit | edit source]

; Attempt to tell the guard to re-evaluate his packages
GuardAlias.TryToEvaluatePackage()

See Also[edit | edit source]