Talk:Activate - ObjectReference
Revision as of 06:53, 26 August 2017 by imported>Tania (On opening container menus from the pipboy through script.)
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I placed this here as anyone attempting this will likely come to this page first, as this function is usually needed when opening containers that aren't not near the player. Basically, container menus will not open as long as the pipboy menu is also open. You'll need to use the event OnMenuOpenCloseEvent - ScriptObject to handle this. So for example, if you have a ring that you scripted to open a container upon equip that you equipped from the apparel section in the pipboy and nothing happens, now you know why. --Lisselli (talk) 2017-08-26T07:53:21 (EDT)