Talk:BlockActivation - ObjectReference
Revision as of 22:17, 10 July 2016 by imported>Docclox (Created page with "I need to test this further, but setting "abHideActivateText = true" seems to work differently than it did in Skyrim. It appears to not only hide the activation text, it also...")
I need to test this further, but setting "abHideActivateText = true" seems to work differently than it did in Skyrim. It appears to not only hide the activation text, it also blocks OnActivate from firing.