Sound Script
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Extends: Form Script
Editor: Sound Descriptor
Script for the manipulation of sound base objects.
Definition[edit | edit source]
ScriptName Sound extends Form Native Hidden
Properties[edit | edit source]
None
Global Functions[edit | edit source]
- Function SetInstanceVolume(int aiPlaybackInstance, float afVolume)
- Modify the volume of a playing sound instance. Values outside of 0.0 - 1.0 will be clamped.
- Function StopInstance(int aiPlaybackInstance)
- Cause the given playback instance to cease playback. The next time the sound is played it will have a new instance ID.
Member Functions[edit | edit source]
- int Function Play(ObjectReference akSource)
- Plays this sound from the specified source object. The returned integer is the playback instance ID, which can be used to control the sound after it has been started.
- bool Function PlayAndWait(ObjectReference akSource)
- Plays this sound from the source object, and waits for the sound to finish.
Events[edit | edit source]
None