Fire - Weapon
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Member of: Weapon Script
Fires the weapon from the the specified object reference, using the specified ammo.
Syntax[edit | edit source]
Function Fire(ObjectReference akSource, Ammo akAmmo = None) native
Parameters[edit | edit source]
- akSource: The ObjectReference to fire the weapon from.
- akAmmo: The Ammo to use. If None is passed, it will use the current ammo on the reference (this will throw a warning if the reference is not an actor).
Return Value[edit | edit source]
None.
Examples[edit | edit source]
; Have the bandit fire his bow with his current ammo
Bow.Fire(Bandit)
; Have the box fire the bow with the poison arrows ammo
Bow.Fire(Box, PoisonArrows)