OnAction - Scene
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Member of: Scene Script
Event called when a scene timer action is run.
Syntax[edit | edit source]
Event OnAction(int auiActionID, ReferenceAlias akAlias)
Parameters[edit | edit source]
- auiActionID: The action ID being run
- akAlias: The alias the action is running on
Examples[edit | edit source]
Event OnAction(int auiActionID, ReferenceAlias akAlias)
Debug.Trace("Scene timer action " + auiActionID + " is running on " + akAlias)
endEvent
Notes[edit | edit source]
- This event runs in parallel with the scene timer action fragment.
- The scene action will not be considered finished until the fragment and events on all scripts (on the quest or remotely registered) have finished running.