OnEnd - Scene

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Member of: Scene Script

Event called when a scene ends.

Syntax[edit | edit source]

Event OnEnd()

Parameters[edit | edit source]

None.

Examples[edit | edit source]

Event OnEnd()
  Debug.Trace("This scene has finished running")
endEvent

Notes[edit | edit source]

  • This event runs in parallel with the scene end fragment.
  • The scene will not be considered finished until the fragment and events on all scripts (on the quest or remotely registered) have finished running.

See Also[edit | edit source]