SetAvailableToBeCompanion - Actor
Jump to navigation
Jump to search
Member of: Actor Script
Tells this actor it can now be a companion.
Syntax[edit | edit source]
Function SetAvailableToBeCompanion()
Parameters[edit | edit source]
None
Return Value[edit | edit source]
None
Examples[edit | edit source]
; Tell dogmeat he can be a companion now
Dogmeat.SetAvailableToBeCompanion()