Topic Info Fragments

From the Fallout4 CreationKit Wiki
Jump to navigation Jump to search


Type[edit | edit source]

Topic Info fragment scripts extend TopicInfo.

Run Time[edit | edit source]

Topic Info fragments are run when the topic begins, and when the topic ends.

Special Variables[edit | edit source]

  • akSpeaker: This is the Actor that is speaking the topic. (May be None if the speaker isn't an Actor - in which case, check akSpeakerRef)
  • akSpeakerRef: This is the ObjectReference that is speaking the topic. Will be the same object as akSpeaker.

Notes[edit | edit source]

  • To get the Target of a line of dialogue you can do this:
akSpeaker.GetDialogueTarget()

See Also[edit | edit source]