TryToMoveTo - ReferenceAlias

From the Fallout4 CreationKit Wiki
Jump to navigation Jump to search

Member of: ReferenceAlias Script

This is a convenient way to move a reference in an alias without calling GetReference() on it. It's mostly useful in cases where you have lots of aliases that may or may not be filled and you want to call MoveTo() on them without having to test for a object reference being present first.

Syntax[edit | edit source]

bool Function TryToMoveTo(ObjectReference RefToMoveTo)

Parameters[edit | edit source]

  • RefToMoveTo: The reference to move this alias's reference to

Return Value[edit | edit source]

True if the reference was moved, false if there was no reference to move

Examples[edit | edit source]

; Move the bandit to his marker
BanditAlias.TryToMoveTo(MarkerRef)

See Also[edit | edit source]