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imported>Qazaaq m (Removed copypasta from door page) |
Scrivener07 (talk | contribs) (Added the object type code ACTI.) |
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[[Category:Object_Classes]] | [[Category:Object_Classes]] | ||
[[Category:WorldObjects]] | [[Category:WorldObjects]] | ||
'''Type:''' <code>ACTI</code> | |||
<BR/> | |||
'''Papyrus:''' [[Activator Script]] | '''Papyrus:''' [[Activator Script]] | ||
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*'''Forced Loc Ref Type:''' | *'''Forced Loc Ref Type:''' | ||
*'''Activate Text Override:''' | *'''Activate Text Override:''' | ||
*'''Water Type:''' | *'''Water Type:''' The [[WaterType]] this activator should use. | ||
**'''No Displacement:''' | **'''No Displacement:''' | ||
*'''Add Destruction Data:''' | *'''Add Destruction Data:''' | ||
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**'''Non Occlurder:''' | **'''Non Occlurder:''' | ||
**'''Never Fades:''' | **'''Never Fades:''' | ||
**'''Is Marker:''' | **'''Is Marker:''' The activator will behave as a marker, thus wont render in game. | ||
**'''Heading Marker:''' | **'''Heading Marker:''' | ||
**'''Headtrack Marker:''' | **'''Headtrack Marker:''' | ||
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**'''Pack-In Use Only:''' | **'''Pack-In Use Only:''' | ||
*'''Default Primitive Color:''' | *'''Default Primitive Color:''' | ||
*'''Interaction Conditions:''' | *'''Interaction Conditions:''' Specify conditions for which object(s) can and cannot activate/trigger this activator/trigger. | ||
**'''<<:''' | **'''<<:''' | ||
**'''>>:''' | **'''>>:''' | ||
**'''New:''' | **'''New:''' | ||
*'''Native Terminal:''' | *'''Native Terminal:''' When used with most security doors, this is the terminal that displays the unlocking/locking/open/closing options. | ||
*'''Actor Values:''' | *'''Actor Values:''' | ||
**'''Actor Value:''' | **'''Actor Value:''' |
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