Actor

From the Fallout4 CreationKit Wiki
Revision as of 17:12, 12 June 2016 by imported>Qazaaq (Added info from skyrim CK)
Jump to navigation Jump to search

Papyrus: Actor Script

The Actor description goes here.

Actor Object.PNG

Editor Dialog

  • ID: The editor ID which is used by the Creation Kit.
  • Name: The name as it will appear in-game.
  • Short Name: Optionally, a shorter name used in the HUD and for text replacement fields that specify the Short Name. If blank, the full Name is used.
  • Alt Activation Text:
  • Flags
    • Is CharGen Face Preset:If checked, the face created for this actor is available for the player to choose in Character Gen.
    • Essential:Essential actors cannot be killed. When they reach 0 health, they go into a special "bleedout" state and recover over time.
    • Protected:Protected actors are treated as essential to all damage except that delivered by the player. The player is the only one allowed to kill a Protected actor.
    • Respawn:References of this actor in the world will resurrect and reset when their cell is reset.
    • Unique:Only one reference of this actor is allowed to exist. Unique actors mainly exist so that the Story Manager can find them even when they are not currently persisting.
    • Doesn't affect stealth meter:When this actor detects the player, the stealth meter does not react. Typically used for non-hostile actors such as animals and critters.
    • Diffuse alpha test:
    • Summonable:This actor can be associated with a Summon Actor magic effect.
    • Is Ghost:This actor is immune to all damage, and all weapons pass through them without playing hit effects or triggering hit events.
    • Invulnerable:This actor is immune to all damage, although weapons and projectiles appear to hit them normally.
    • Doesnt Bleed:When the actor is struck by a weapon, blood effects are disabled.
    • Simple Actor:Disables face animations and morphing. Also disables the Story Manager's Death and Assault events.
    • No Activation/Hellos:
  • Destructible Object:
  • Forced Ref Loc Type:
  • Scripts:
  • Native Terminal:
  • Preview Transform:
  • Templated From:

Dialog Tabs

  • Traits Tab:
  • Stats Tab:
  • Templates Tab:
  • Factions Tab:
  • Relationships Tab:
  • Keywords Tab:
  • AI Data Tab:
  • AI Packages Tab:
  • Inventory Tab:
  • SpellList Tab:
  • Sounds Tab:
  • Animation Tab:
  • Attack Data Tab:
  • Character Gen Parts Tab:
  • Character Gen Morphs Tab:

Render Panel

  • Preview
    • Full:
    • Head:

See Also