Difference between revisions of "Actor Script"
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→F4SE Member Functions: Corrected some typos, and missing/invalid links. Also increased the consistency of the function description wording.
imported>Qazaaq (Undo revision 9321 by Scrivener07 (talk)) |
imported>Homecom m (→F4SE Member Functions: Corrected some typos, and missing/invalid links. Also increased the consistency of the function description wording.) |
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== F4SE Member Functions == | == F4SE Member Functions == | ||
*ObjectReference Function [[GetFurnitureReference - Actor|GetFurnitureReference]]() | *[[ObjectReference Script|ObjectReference]] Function [[GetFurnitureReference - Actor|GetFurnitureReference]]() | ||
**Returns the furniture reference | **Returns the current furniture reference object, if any. | ||
*[[Owner Struct - InstanceData|Owner]] Function [[GetInstanceOwner - Actor|GetInstanceOwner]](int slotIndex) | *[[Owner Struct - InstanceData|Owner]] Function [[GetInstanceOwner - Actor|GetInstanceOwner]](int slotIndex) | ||
** | **Returns the [[Owner Struct - InstanceData|Owner]] struct for the item in the specified [[Biped Slots|Biped Slot]]. | ||
*[[WornItem Struct - Actor|WornItem]] Function [[GetWornItem - Actor|GetWornItem]](int slotIndex, bool firstPerson) | *[[WornItem Struct - Actor|WornItem]] Function [[GetWornItem - Actor|GetWornItem]](int slotIndex, bool firstPerson) | ||
** | **Returns the [[WornItem Struct - Actor|WornItem]] struct for the item in the specified [[Biped Slots|Biped Slot]]. | ||
*[[ | *[[ObjectMod Script|ObjectMod]] Function [[GetWornItemMods - Actor|GetWornItemMods]](int slotIndex) | ||
** | **Returns all of the [[ObjectMod Script|ObjectMod]] objects for the item in the specified [[Biped Slots|Biped Slot]]. | ||
*Function [[QueueUpdate - Actor|QueueUpdate]](bool bFacegen, int flags) | *Function [[QueueUpdate - Actor|QueueUpdate]](bool bFacegen, int flags) | ||
**Updates the entire actor from the ground-up. | **Updates the entire actor from the ground-up. |