Difference between revisions of "Actor Script"
m
→F4SE Member Functions: The return value of GetWornItemMods wasn't marked as an array. Possibly my fault. Fixed.
imported>Homecom m (→F4SE Member Functions: Corrected some typos, and missing/invalid links. Also increased the consistency of the function description wording.) |
imported>Homecom m (→F4SE Member Functions: The return value of GetWornItemMods wasn't marked as an array. Possibly my fault. Fixed.) |
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*[[WornItem Struct - Actor|WornItem]] Function [[GetWornItem - Actor|GetWornItem]](int slotIndex, bool firstPerson) | *[[WornItem Struct - Actor|WornItem]] Function [[GetWornItem - Actor|GetWornItem]](int slotIndex, bool firstPerson) | ||
**Returns the [[WornItem Struct - Actor|WornItem]] struct for the item in the specified [[Biped Slots|Biped Slot]]. | **Returns the [[WornItem Struct - Actor|WornItem]] struct for the item in the specified [[Biped Slots|Biped Slot]]. | ||
*[[ObjectMod Script|ObjectMod]] Function [[GetWornItemMods - Actor|GetWornItemMods]](int slotIndex) | *[[ObjectMod Script|ObjectMod]][] Function [[GetWornItemMods - Actor|GetWornItemMods]](int slotIndex) | ||
**Returns all of the [[ObjectMod Script|ObjectMod]] objects for the item in the specified [[Biped Slots|Biped Slot]]. | **Returns all of the [[ObjectMod Script|ObjectMod]] objects for the item in the specified [[Biped Slots|Biped Slot]]. | ||
*Function [[QueueUpdate - Actor|QueueUpdate]](bool bFacegen, int flags) | *Function [[QueueUpdate - Actor|QueueUpdate]](bool bFacegen, int flags) |