Difference between revisions of "Actor Script"

2 bytes added ,  13:03, 23 June 2018
m
→‎F4SE Member Functions: The return value of GetWornItemMods wasn't marked as an array. Possibly my fault. Fixed.
imported>Homecom
m (→‎F4SE Member Functions: Corrected some typos, and missing/invalid links. Also increased the consistency of the function description wording.)
imported>Homecom
m (→‎F4SE Member Functions: The return value of GetWornItemMods wasn't marked as an array. Possibly my fault. Fixed.)
 
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*[[WornItem Struct - Actor|WornItem]] Function [[GetWornItem - Actor|GetWornItem]](int slotIndex, bool firstPerson)
*[[WornItem Struct - Actor|WornItem]] Function [[GetWornItem - Actor|GetWornItem]](int slotIndex, bool firstPerson)
**Returns the [[WornItem Struct - Actor|WornItem]] struct for the item in the specified [[Biped Slots|Biped Slot]].
**Returns the [[WornItem Struct - Actor|WornItem]] struct for the item in the specified [[Biped Slots|Biped Slot]].
*[[ObjectMod Script|ObjectMod]] Function [[GetWornItemMods - Actor|GetWornItemMods]](int slotIndex)
*[[ObjectMod Script|ObjectMod]][] Function [[GetWornItemMods - Actor|GetWornItemMods]](int slotIndex)
**Returns all of the [[ObjectMod Script|ObjectMod]] objects for the item in the specified [[Biped Slots|Biped Slot]].
**Returns all of the [[ObjectMod Script|ObjectMod]] objects for the item in the specified [[Biped Slots|Biped Slot]].
*Function [[QueueUpdate - Actor|QueueUpdate]](bool bFacegen, int flags)
*Function [[QueueUpdate - Actor|QueueUpdate]](bool bFacegen, int flags)
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