Difference between revisions of "AimModel"
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imported>Qazaaq m |
imported>Immaanuel |
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**'''Arc:''' | **'''Arc:''' | ||
**'''Arc rotate:''' | **'''Arc rotate:''' | ||
**'''Diminish spring force:''' | **'''Diminish spring force:''' How fast/much the crosshair returns to its original position after shooting. | ||
**'''Diminish sights mult:''' | **'''Diminish sights mult:''' | ||
**'''Max per shot:''' | **'''Max per shot:''' |
Revision as of 19:56, 11 September 2017
Papyrus: None
AimModels are objects used on Weapons to control properties related to cone of fire, runaway, recoil, and stability.
Editor Dialog
- ID: The editor ID which is used by the Creation Kit.
- Cone of fire
- Min angle:
- Max angle:
- Increase per shot:
- Decrease per shot:
- Decrease delay MS:
- Sneak multiplier:
- Iron Sights Multiplier:
- Runaway
- Recoil shots:
- Recoil
- Arc:
- Arc rotate:
- Diminish spring force: How fast/much the crosshair returns to its original position after shooting.
- Diminish sights mult:
- Max per shot:
- Min per shot:
- Hip mult:
- Stability
- Base Stability: