Difference between revisions of "AimModel"

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**'''Arc:'''
**'''Arc:'''
**'''Arc rotate:'''
**'''Arc rotate:'''
**'''Diminish spring force:'''
**'''Diminish spring force:''' How fast/much the crosshair returns to its original position after shooting.
**'''Diminish sights mult:'''
**'''Diminish sights mult:'''
**'''Max per shot:'''
**'''Max per shot:'''

Revision as of 19:56, 11 September 2017

Papyrus: None

AimModels are objects used on Weapons to control properties related to cone of fire, runaway, recoil, and stability.

Editor Dialog

AimModel Editor.png

  • ID: The editor ID which is used by the Creation Kit.
  • Cone of fire
    • Min angle:
    • Max angle:
    • Increase per shot:
    • Decrease per shot:
    • Decrease delay MS:
    • Sneak multiplier:
    • Iron Sights Multiplier:
  • Runaway
    • Recoil shots:
  • Recoil
    • Arc:
    • Arc rotate:
    • Diminish spring force: How fast/much the crosshair returns to its original position after shooting.
    • Diminish sights mult:
    • Max per shot:
    • Min per shot:
    • Hip mult:
  • Stability
    • Base Stability:

See Also