Difference between revisions of "ArmorAddon"

26 bytes added ,  23:04, 27 October 2017
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imported>Google12
imported>Qazaaq
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[[Category:Editor Reference]]
'''Type:''' <code>ARMA</code>
[[Category:Object_Classes]]
<BR/>
[[Category:Items]]
'''Papyrus:''' None
'''Papyrus:''' None


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== Editor Dialog ==
== Editor Dialog ==
[[File:ArmorAddon_Editor.png|thumb|right|400px]]
[[File:ArmorAddon_Editor.png|thumb|right|400px]]
*'''ID:''' The editor ID that this form uses in the Creation Kit.
*{{Template:Editor:Property:ID}}
*'''Weapon Adjust:'''
*'''Weapon Adjust:'''
*'''Left Column:''' Fields in this column control how the armor looks when worn by male and female characters.
*'''Left Column:''' Fields in this column control how the armor looks when worn by male and female characters.
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*'''Modulates Voice:''' If this option is checked, the armor will slightly muffle a character's voice when they wear it.
*'''Modulates Voice:''' If this option is checked, the armor will slightly muffle a character's voice when they wear it.
*'''Import SCLP Data:'''  Clothing (aka "under armor" [U]) uses SCLP data (thought to stand for "sculpt") to control how armor [A] scales when worn over it.   
*'''Import SCLP Data:'''  Clothing (aka "under armor" [U]) uses SCLP data (thought to stand for "sculpt") to control how armor [A] scales when worn over it.   
** The data must be stored in a file with the same name as its NIF and an extention of ".sclp".   
** The data must be stored in a file with the same name as its NIF and an extension of ".sclp".   
** The SCLP file itself is a simple text file in JSON format with one entry for each Bone.  Each entry contains X, Y, Z scaling factors to indicate how the armor will scale relative to that bone, with values greater than 1.0 increasing the scale.  Programs such as Outfit Studio can be used to see the area associated with each bone.
** The SCLP file itself is a simple text file in JSON format with one entry for each Bone.  Each entry contains X, Y, Z scaling factors to indicate how the armor will scale relative to that bone, with values greater than 1.0 increasing the scale.  Programs such as Outfit Studio can be used to see the area associated with each bone.
** The SCLP file only needs to contain the bones that require scaling.  For example, if the under armor is a pair of boots, the SCLP file only needs to contain scaling data for the calves.
** The SCLP file only needs to contain the bones that require scaling.  For example, if the under armor is a pair of boots, the SCLP file only needs to contain scaling data for the calves.
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== See Also ==
== See Also ==
*[[Armor]]
*[[Race]]
*[[:Category:Items|Items Category]]
*[[:Category:Items|Items Category]]
[[Category:Editor Reference]]
[[Category:Object_Classes]]
[[Category:Items]]
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