BlockActivation - RefCollectionAlias

From the Fallout4 CreationKit Wiki
Revision as of 11:24, 3 December 2015 by imported>Plplecuyer (Created page with "Category:Scripting Category:Papyrus '''Member of:''' RefCollectionAlias Script Calls BlockActivation on all the references in t...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Member of: RefCollectionAlias Script

Calls BlockActivation on all the references in the collection

Syntax[edit | edit source]

Function BlockActivation(bool abBlocked = true, bool abHideActivateText = false)

Parameters[edit | edit source]

  • abBlocked: Whether to block activation or not
    • Default: True
  • abHideActivateText: Whether to hide the activate text on the refs
    • Default: False

Return Value[edit | edit source]

None.

Examples[edit | edit source]

; Block activation on all the locked doors
LockedDoorsCollection.BlockActivation()


; Block activation on all the puzzle parts, and hide their activate text
LockedDoorsCollection.BlockActivation(abHideActivateText = true)

See Also[edit | edit source]