Difference between revisions of "Category:Combat"

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In Skyrim, an [[:Category:Actor|Actor's]] Combat AI is largely driven by code, although the choices you make in the Creation Kit will determine how the AI performs.
* An Actor's [[Combat Style]] determines the AI's general strategy (offensive vs defensive, melee vs ranged).
* [[AI Packages Tab|Combat Override Packages]] can interrupt the Combat AI and instruct the Actor to perform specific actions.
* The Actor's [[Class]], together with their [[Weapons]] and [[Spell|Spells]], influences their choice of equipment.


[[Category:AI Behavior]]
[[Category:Game Systems]]

Latest revision as of 12:09, 26 April 2016

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