Difference between revisions of "Category:Conditions"
Added editor object
imported>Qazaaq (added category) |
imported>Qazaaq (Added editor object) |
||
Line 1: | Line 1: | ||
Conditions are used in a number of places in the editor to tell the game when certain things should happen, and whether certain events or effects should be applied. Conditions are simply a list of one or more logical statements that specify the circumstances under which the associated editor item should be valid or take effect. In the case that a list of conditions evaluates to be false, the effect or event it is attached to will not happen. | Conditions are used in a number of places in the editor to tell the game when certain things should happen, and whether certain events or effects should be applied. Conditions are simply a list of one or more logical statements that specify the circumstances under which the associated editor item should be valid or take effect. In the case that a list of conditions evaluates to be false, the effect or event it is attached to will not happen. | ||
== Editor Dialog == | |||
[[File:Condition_Editor.png]] | |||
*'''<<:''' | |||
*'''>>:''' | |||
*'''New:''' | |||
== Condition Item Editor == | |||
[[File:Condition_Item_Editor.png]] | |||
*'''Run on:''' | |||
**'''Swap Subject and Target:''' | |||
*'''Condition Function:''' | |||
*'''Parameters:''' | |||
**'''Use Aliases:''' | |||
**'''Use Pack data:''' | |||
*'''Comparison:''' | |||
**'''OR:''' | |||
*'''Value:''' | |||
**'''Use Global:''' | |||
[[Category:Editor Reference]] | [[Category:Editor Reference]] |