Difference between revisions of "Category:Editor Interface"

1,500 bytes added ,  01:35, 11 December 2018
added property names
imported>Qazaaq
imported>Qazaaq
(added property names)
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== World ==
== World ==
This menu collects many tools for manipulating aspects of the game world.
This menu collects many tools for manipulating aspects of the game world.
*'''World Spaces...:'''
*'''Regions:'''
*'''Cells:'''
*'''World LOD...:'''
*'''World Testing And Reports:'''
**'''Test Models:'''
**'''Test Icons/Textures:'''
**'''Test All Cells:'''
**'''Test Interior Cells:'''
**'''Output Model Size List:'''
**'''Update Distant LOD Data:'''
**'''Update Model Bounds:'''
**'''Update Model Texture Lists:'''
**'''Update Object Visibility Data:'''
**'''Update Obstacle Cover Data:'''
**'''Analyze Archive Data:'''
**'''Recalc Land Normals:'''
**'''Find equipment with 100% condition rating:'''
**'''View all locks:'''
**'''View leveled actors by encounter zone:'''
**'''Validate water geometry:'''
**'''Output MapMarker Data:'''
**'''Global Loot Preview:'''
*'''View Render Test Failures...:'''
*'''View BetaComment Data...:'''
*'''Run Havok Sim:'''
*'''Update Lighting and Effects:'''
*'''Landscape Editing:'''
*'''Landscape Editing:'''
*'''Object Palette Editing:'''
*'''Heightmap Autopaint:'''
*'''Heightmap Import:'''
*'''Create Local Maps:'''
*'''Validate room/portal alignment:'''
*'''Align tangent space ay NIF intersection:'''
*'''Generate LOS:'''
*'''Generate Max Height Data For Current Cell:'''
*'''Generate Max Height Data For World:'''
*'''Generate Max Height Data For ALL Worlds:'''
*'''Generate HiRes Heightfield For Cells:'''
*'''PreCombine Geometry for Current Cell:'''
*'''PreCombine Geometry for Loaded Area:'''
*'''PreCombine Geometry For World:'''
*'''PreCombine Geometry For Interior Cells:'''
*'''Export All Landscape:'''
*'''Force Weather:'''


== NavMesh ==
== NavMesh ==
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