Difference between revisions of "Category:Game Files"

From the Fallout4 CreationKit Wiki
Jump to navigation Jump to search
imported>Qazaaq
imported>Qazaaq
Line 5: Line 5:
*[[Data File]]
*[[Data File]]
*[[Archive File]]
*[[Archive File]]
*[[String File]]
*[[Sequence File]]
*[[Initialization File]]
*[[Sound File]]
*[[Mesh File]]
*[[Mesh File]]
*[[Texture File]]
*[[Texture File]]
*[[Material File]]
*[[Script File]]
*[[Flash File]]
*[[Flash File]]
*[[Video File]]

Revision as of 22:24, 17 July 2016

This article is an introduction to game files: their uses, differences, and importance both to using and making mods.

The game uses many kinds of file runtime and authortime. The most notable are the following.

Subcategories

This category has the following 4 subcategories, out of 4 total.

C

F