Difference between revisions of "Category:Game Files"

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*[[Archive File]]
*[[Archive File]]
*[[String File]]
*[[String File]]
*[[Sequence File]]
*[[Initialization File]]
*[[Initialization File]]
*[[Sound File]]
*[[Sound File]]

Revision as of 01:31, 26 July 2016

This article is an introduction to game files: their uses, differences, and importance to making mods.

Assets

Between runtime and authortime, the game uses many kinds of files. The following asset types have details on these files.

Subcategories

This category has the following 4 subcategories, out of 4 total.

C

F