Difference between revisions of "Category talk:Script Objects"

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Hello and thanks for coming up with that idea! It did serve me good back on Skyrim wiki whenever I was trying to script something. I can't imagine writing some stuff in Papyrus without being able to look up stuff on the wiki (going through all files is just a pain), so the map did help me to find specific things really fast.
:Hello and thanks for coming up with that idea! It did serve me good back on Skyrim wiki whenever I was trying to script something. I can't imagine writing some stuff in Papyrus without being able to look up stuff on the wiki (going through all files is just a pain), so the map did help me to find specific things really fast. When I started to work on fallout thought, I quickly missed the map. Not only took it longer to find the script you were looking for (search doesn't always get you to the right page), it was also a bit annoying to know instantly see what scripts had been removed and/or added compared to Skyrim. Unfortunately, like you said, this is only a makeshift solution, as there are a couple of problems such as maintenance and lower-resolution displays. But even if it is broken on there, it's still a very nice addition I do not want to miss. [[User:Shirakami|Shirakami]] ([[User talk:Shirakami|talk]]) 2016-09-23T08:06:39 (EDT)
When I started to work on fallout thought, I quickly missed the map. Not only took it longer to find the script you were looking for (search doesn't always get you to the right page), it was also a bit annoying to know instantly see what scripts had been removed and/or added compared to Skyrim.
Unfortunately, like you said, this is only a makeshift solution, as there are a couple of problems such as maintenance and lower-resolution displays. But even if it is broken on there, it's still a very nice addition I do not want to miss. [[User:Shirakami|Shirakami]] ([[User talk:Shirakami|talk]]) 2016-09-23T08:06:39 (EDT)


=== Flat Inheritance Map ===
::Below I am trying out another way to show inheritance at a glance. Testing 1,2,3 [[User:Scrivener07|Scrivener07]] ([[User talk:Scrivener07|talk]]) 2017-04-20T23:59:10 (EDT)
Testing 1,2,3 [[User:Scrivener07|Scrivener07]] ([[User talk:Scrivener07|talk]]) 2017-04-20T23:59:10 (EDT)
'''MOVED''
 
* [[ScriptObject Script|ScriptObject]]
* ScriptObject.[[ActiveMagicEffect Script|ActiveMagicEffect]]
* ScriptObject.[[Alias Script|Alias]]
* ScriptObject.Alias.[[LocationAlias Script|LocationAlias]]
* ScriptObject.Alias.[[RefCollectionAlias Script|RefCollectionAlias]]
* ScriptObject.Alias.[[ReferenceAlias Script|ReferenceAlias]]
* ScriptObject.[[CommonArrayFunctions Script|CommonArrayFunctions]]
* ScriptObject.[[Debug Script|Debug]]
* ScriptObject.[[Form Script|Form]]
* ScriptObject.Form.[[Action Script|Action]]
* ScriptObject.Form.[[Activator Script|Activator]]
* ScriptObject.Form.Activator.[[Flora Script|Flora]]
* ScriptObject.Form.Activator.[[Furniture Script|Furniture]]
* ScriptObject.Form.Activator.[[TalkingActivator Script|TalkingActivator]]
* ScriptObject.Form.[[ActorBase Script|ActorBase]]
* ScriptObject.Form.[[ActorValue Script|ActorValue]]
* ScriptObject.Form.[[Ammo Script|Ammo]]
* ScriptObject.Form.Armor
* ScriptObject.Form.AssociationType
* ScriptObject.Form.Book
* ScriptObject.Form.CameraShot
* ScriptObject.Form.Cell
* ScriptObject.Form.Class
* ScriptObject.Form.CombatStyle
* ScriptObject.Form.Component
* ScriptObject.Form.Container
* ScriptObject.Form.Door
* ScriptObject.Form.EffectShader
* ScriptObject.Form.Enchantment
* ScriptObject.Form.EncounterZone
* ScriptObject.Form.Explosion
* ScriptObject.Form.Faction
* ScriptObject.Form.FormList
* ScriptObject.Form.GlobalVariable
* ScriptObject.Form.Hazard
* ScriptObject.Form.HeadPart
* ScriptObject.Form.Holotape
* ScriptObject.Form.Idle
* ScriptObject.Form.IdleMarker
* ScriptObject.Form.ImageSpaceModifier
* ScriptObject.Form.ImpactDataSet
* ScriptObject.Form.Ingredient
* ScriptObject.Form.InstanceNamingRules
* ScriptObject.Form.Keyword
* ScriptObject.Form.Keyword.LocationRefType
* ScriptObject.Form.LeveledActor
* ScriptObject.Form.LeveledItem
* ScriptObject.Form.LeveledSpell
* ScriptObject.Form.Light
* ScriptObject.Form.Location
* ScriptObject.Form.MagicEffect
* ScriptObject.Form.Message
* ScriptObject.Form.MiscObject
* ScriptObject.Form.MiscObject.ConstructibleObject
* ScriptObject.Form.MiscObject.Key
* ScriptObject.Form.MiscObject.SoulGem
* ScriptObject.Form.MusicType
* ScriptObject.Form.ObjectReference
* ScriptObject.Form.ObjectReference.Actor
* ScriptObject.Form.Outfit
* ScriptObject.Form.OutputModel
* ScriptObject.Form.Package
* ScriptObject.Form.Perk
* ScriptObject.Form.Potion
* ScriptObject.Form.Projectile
* ScriptObject.Form.Quest
* ScriptObject.Form.Race
* ScriptObject.Form.Scene
* ScriptObject.Form.Scroll
* ScriptObject.Form.ShaderParticleGeometry
* ScriptObject.Form.Shout
* ScriptObject.Form.Sound
* ScriptObject.Form.SoundCategory
* ScriptObject.Form.SoundCategorySnapshot
* ScriptObject.Form.Spell
* ScriptObject.Form.Static
* ScriptObject.Form.Static.MovableStatic
* ScriptObject.Form.Terminal
* ScriptObject.Form.TextureSet
* ScriptObject.Form.Topic
* ScriptObject.Form.TopicInfo
* ScriptObject.Form.VisualEffect
* ScriptObject.Form.VoiceType
* ScriptObject.Form.Weapon
* ScriptObject.Form.Weather
* ScriptObject.Form.WordOfPower
* ScriptObject.Form.WorldSpace
* ScriptObject.Game
* ScriptObject.InputEnableLayer
* ScriptObject.Math
* ScriptObject.Utility

Latest revision as of 10:42, 26 April 2017

Object Map[edit source]

Im the author of the original skyrim object map, Im glad it was useful to someone. It never really sat right with me and I never got any feedback for it. Hopefully one day someone finds a better way to visually show inheritance on the wiki. There are minor problems like small window sizes and resolutions mangling the presentation and the fact its difficult to edit. It does serve its purpose well enough to be a good addition though. --Scrivener07 (talk) 2016-09-22T23:05:28 (EDT)


Hello and thanks for coming up with that idea! It did serve me good back on Skyrim wiki whenever I was trying to script something. I can't imagine writing some stuff in Papyrus without being able to look up stuff on the wiki (going through all files is just a pain), so the map did help me to find specific things really fast. When I started to work on fallout thought, I quickly missed the map. Not only took it longer to find the script you were looking for (search doesn't always get you to the right page), it was also a bit annoying to know instantly see what scripts had been removed and/or added compared to Skyrim. Unfortunately, like you said, this is only a makeshift solution, as there are a couple of problems such as maintenance and lower-resolution displays. But even if it is broken on there, it's still a very nice addition I do not want to miss. Shirakami (talk) 2016-09-23T08:06:39 (EDT)
Below I am trying out another way to show inheritance at a glance. Testing 1,2,3 Scrivener07 (talk) 2017-04-20T23:59:10 (EDT)

'MOVED