Difference between revisions of "Destructible Object Data"

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(Created page with "'''SubType:''' <code>DEST</code> <BR/> '''Papyrus:''' None The Destructible Object Data editor can be found on objects that support destruction. == Editor Dialog == Fi...")
 
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[[Category:Editor Reference]]
[[Category:Editor Reference]]
[[Category:Object Classes]]
[[Category:Object Classes]]
[[Category:Items]]

Revision as of 01:50, 4 December 2018

SubType: DEST
Papyrus: None

The Destructible Object Data editor can be found on objects that support destruction.

Editor Dialog

Destructible Object Data Editor.png

  • Enabled: The destruction data must be enabled to add stage entries.
  • Health: The object's base health.
  • VATS Targetable:
  • Large Actor Destroys:
  • Damage Type Resistances:
  • Damage Type:
  • Resist:

Destruction Stage

Destructible Object Stage Editor.png

  • Health Percentage: The health percentage this destruction stage represents.
  • Self Damage Per Second:
  • Model Damage Stage:
  • Flags
    • Cap Damage:
    • Disable Object:
    • Destroy Object:
    • Ignore External Dmg:
    • Becomes Dynamic:
  • Explosion: The Explosion to use.
  • Debris:
  • Debris Count:
  • Replacement Model: The 3D Model File that will be used when this object is placed in the game world.
  • Sequence Name: The text name of this destruction stage.

See Also