DropFirstObject - ObjectReference

Revision as of 16:07, 8 March 2016 by imported>Plplecuyer
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Member of: ObjectReference Script

Drops the specified object from this object's inventory.

Syntax

ObjectReference Function DropFirstObject() native

Return Value

The object that was dropped.

Examples

; Drops the first item from the player's inventory.
Game.GetPlayer().DropFirstObject()

Notes

The definition of "first" is up to the code, and so this basically drops a random object. However it does it in such a manner that, if called multiple times, is likely to repeatedly drop the same kind of object until that object's stack is exhausted before moving onto the "next" stack.

See Also