DropObject - ObjectReference
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Member of: ObjectReference Script
Drops the specified base object from this object's inventory.
Syntax[edit | edit source]
ObjectReference Function DropObject(Form akObject, int aiCount = 1) native
Parameters[edit | edit source]
- akObject: The base object to drop from the inventory.
- aiCount: How many to drop
- Default: 1
Return Value[edit | edit source]
The object that was dropped.
Examples[edit | edit source]
; Drops one chest from the player's inventory, and unlocks it
Game.GetPlayer().DropObject(ChestProperty).Lock(false)
; Drops one hundred arrows from the player's inventory
Game.GetPlayer().DropObject(ArrowProperty, 100)
Notes[edit | edit source]
This will not drop a specific reference - if you want to drop a specific reference, then call Drop() on it instead.