Dual Cast Data
Revision as of 02:03, 30 October 2017 by imported>Qazaaq (Added editor property fields)
Type: DUAL
Papyrus: None
The dual cast data seems to be an unused form type within the creation kit. Its usage is unknown and may affect the game in unexpected ways.
Editor Dialog
- ID: The ID, also referred to as Editor ID, is used by the Creation Kit to uniquely identify this record within a Data File.
- Hit Effect Art:
- Inherit Scale:
- Effect Shader:
- Projectile: The Projectile to use.
- Inherit Scale:
- Explosion:
- Inherit Scale:
- Impact Data Set: The ImpactDataSet to use.
Notes
None