Difference between revisions of "Effect Chain"

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imported>Qazaaq
(Added editor object)
 
imported>Qazaaq
(Added editor property fields)
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*'''Test File Output Model:'''
*'''Test File Output Model:'''
*'''Effect Types'''
*'''Effect Types'''
**'''BSDelayEffect:'''
**'''BSOverdrive:'''
**'''BSOverdrive:'''
**'''BSStateVariableFilter:'''
**'''BSStateVariableFilter:'''
**'''BSDelayEffect:'''
 
 
== Effect Types==
==== BSDelayEffect ====
[[File:Effect Chain BSDelayEffect Editor.png]]
 
==== BSOverdrive ====
[[File:Effect Chain BSOverdrive Editor.png]]
 
==== BSStateVariableFilter ====
[[File:Effect Chain BSStateVariableFilter Editor.png]]
 


== See Also ==
== See Also ==

Revision as of 21:16, 1 November 2017

Type: AECH
Papyrus: None

The Effect Chain object is found within the Object Window under the Audio Category.

Editor Dialog

Effect Chain Editor.png

  • ID: The ID, also referred to as Editor ID, is used by the Creation Kit to uniquely identify this record within a Data File.
  • Auditioning
    • Play:
    • Stop:
    • Distance:
  • Test File:
  • Test Descriptor:
  • Test File Output Model:
  • Effect Types
    • BSDelayEffect:
    • BSOverdrive:
    • BSStateVariableFilter:


Effect Types

BSDelayEffect

Effect Chain BSDelayEffect Editor.png

BSOverdrive

Effect Chain BSOverdrive Editor.png

BSStateVariableFilter

Effect Chain BSStateVariableFilter Editor.png


See Also