Enable Debug Logging
Revision as of 04:24, 28 July 2016 by imported>Cobalt027 (Created page with "The [http://www.creationkit.com/fallout4/index.php?title=Debug_Script Debug] Script offers many methods for diagnosing and tracing execution of Papyrus Scripts such as: Debu...")
The Debug Script offers many methods for diagnosing and tracing execution of Papyrus Scripts such as:
Debug.Trace("I'm logged as an INFO message") Debug.Trace("I'm logged as a WARNING message",1) Debug.Trace("I'm logged as an ERROR message",0) Debug.DumpEventRegistrations(self)
However, these methods will not work unless you enable logging:
- Open the file : <Documents>/My Games/Fallout 4/Fallout4Custom.ini
- Populate the Fallout4Custom.ini file with the following:
[Papyrus] bEnableLogging=1 bEnableTrace=1 bLoadDebugInformation=1 bEnableProfiling=1 sDefaultLogOverlay=Papyrus
NOTE: Log output from Fallout 4 will be written to <Documents>/My Games/Fallout 4/Logs/Script/