Difference between revisions of "FindClosestActor - Game"
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imported>Vitamant m (1 revision: Clobber re-import by Henning) |
imported>Scrivener07 |
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Actor closest = Game.FindClosestActor(0.0, 0.0, 0.0, 5.0) | Actor closest = Game.FindClosestActor(0.0, 0.0, 0.0, 5.0) | ||
</source> | </source> | ||
== Notes == | |||
* Works as expected, however if the coordinates provided are from an actor(using the getpositionXYZ) with no offsets, the return value will be that of the actor. In other words, the closest actor at that's actor's position will be the actor itself. | |||
== See Also == | == See Also == |