FindClosestActor - Game

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Member of: Game Script

Finds the closest actor within a given radius of a location.

Syntax[edit | edit source]

Actor Function FindClosestActor(float afX, float afY, float afZ, float afRadius) native global

Parameters[edit | edit source]

  • afX: center of the search, X component
  • afY: center of the search, Y component
  • afZ: center of the search, Z component
  • afRadius: Maximum distance from center to look for an actor

Return Value[edit | edit source]

The closest actor found, none if none.

Examples[edit | edit source]

; Find the closest actor to 0,0,0, limiting the search to 5 units
Actor closest = Game.FindClosestActor(0.0, 0.0, 0.0, 5.0)

Notes[edit | edit source]

  • Works as expected, however if the coordinates provided are from an actor(using the getpositionXYZ) with no offsets, the return value will be that of the actor. In other words, the closest actor at that's actor's position will be the actor itself.

See Also[edit | edit source]