Editing Furniture
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[[Category:Editor Reference]] | [[Category:Editor Reference]] | ||
[[Category: | [[Category:Object_Classes]] | ||
[[Category:WorldObjects]] | [[Category:WorldObjects]] | ||
'''Papyrus:''' [[Furniture Script]] | |||
'''Papyrus:''' [[Furniture | |||
All furniture objects can be used by | All furniture objects can be used by actors. In general, this means objects like chairs and beds. | ||
== Editor Dialog == | ==Editor Dialog== | ||
[[File:Furniture_Editor.png]] | [[File:Furniture_Editor.png]] | ||
* | *'''ID:''' The editor ID that this form uses in the Creation Kit. | ||
* | *'''Name:''' The name as it will appear in-game. | ||
* | *'''Model:''' Displays the 3D [[Model File]] for this object. | ||
**'''Edit:''' Chooses the model. | **'''Edit:''' Chooses the model. | ||
*'''Marker Model:''' In the Creation Kit, this model will be displayed in place of the default models used to indicate furniture markers. | *'''Marker Model:''' In the Creation Kit, this model will be displayed in place of the default models used to indicate furniture markers. | ||
**'''Edit:''' Chooses the model. | **'''Edit:''' Chooses the model. | ||
* | *'''Add Destruction Data:''' Sets the damage states if an object is destructible. | ||
*'''Flags''' | *'''Flags''' | ||
**'''Random Anim Start:''' If checked, this object kicks off its idle animation at a random start time. This is so you can put a couple of the same animated activators in a scene and they won't be animating in synch. | **'''Random Anim Start:''' If checked, this object kicks off its idle animation at a random start time. This is so you can put a couple of the same animated activators in a scene and they won't be animating in synch. | ||
**'''Child Can Use:''' Can be used by child NPCs | **'''Must Exit To Talk:''' NPC cannot talk from this object and will leave it when greeted by player | ||
**'''Child Can Use:''' Can be used by child NPCs | |||
**'''Is Perch:''' Can be used as a perch marker for dragons | |||
**'''Is Marker:''' Determines whether or not the 3D for the object is loaded in game. | **'''Is Marker:''' Determines whether or not the 3D for the object is loaded in game. | ||
**'''Ignored By Sandbox:''' NPCs on sandbox packages will not use this furniture | |||
**'''Disables Activation:''' ( function unknown ) | |||
**'''Interaction Keyword:''' Determines who can use this based on keywords | |||
**'''Ignored By Sandbox:''' NPCs on sandbox packages will not use this furniture | |||
**''' | |||
**''' | |||
*'''Workbench Data''' | *'''Workbench Data''' | ||
**'''Bench Type:''' The type of crafting menu to open | **'''Bench Type:''' The type of crafting menu to open | ||
**'''Uses Skill:''' The type of skill used in the crafting | **'''Uses Skill:''' The type of skill used in the crafting | ||
*'''Native Terminal:''' | *'''Native Terminal:''' | ||
*'''Active Markers''' | *'''Active Markers''' | ||
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**'''Collect From 3D:''' | **'''Collect From 3D:''' | ||
**'''Object Template:''' | **'''Object Template:''' | ||
* | *'''Papyrus Scripts:''' A list of [[Papyrus]] scripts attached to this object. | ||
* | **'''Add:''' Adds a papyrus script to this object. | ||
**'''Remove:''' Removes the selected papyrus script from this object. | |||
**'''Properties:''' Shows the papyrus property editor for the selected script. | |||
*'''Interaction Conditions:''' | |||
**'''<<:''' | |||
**'''>>:''' | |||
**'''New:''' | |||
*'''Idles:''' | *'''Idles:''' | ||
**'''Anim Event:''' | **'''Anim Event:''' | ||
**'''Enter With Weapon Drawn:''' | **'''Enter With Weapon Drawn:''' | ||
* | *'''Keywords:''' A list of [[Keyword|Keywords]] that signal information to other game systems. | ||
*'''Actor Values''' | *'''Actor Values:''' | ||
** | **'''Actor Value:''' | ||
**'''Amount:''' | **'''Amount:''' | ||
*'''Has Container:''' | *'''Has Container:''' | ||
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*'''Forced Loc Ref Type:''' | *'''Forced Loc Ref Type:''' | ||
*'''Activate Text Override:''' | *'''Activate Text Override:''' | ||
* | *'''Preview Transform:''' | ||
== See Also == | == See Also == | ||
*[[:Category:WorldObjects|WorldObjects Category]] | *[[:Category:WorldObjects|WorldObjects Category]] |