Difference between revisions of "Furniture"

48 bytes added ,  01:27, 23 February 2023
Added object type code.
imported>Qazaaq
(changes supporting script template)
(Added object type code.)
 
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[[Category:Editor Reference]]
[[Category:Object Classes]]
[[Category:WorldObjects]]
'''Type:''' <code>FURN</code>
<BR/>
'''Papyrus:''' [[Furniture Script]], [[ObjectReference Script]]
'''Papyrus:''' [[Furniture Script]], [[ObjectReference Script]]


All furniture objects can be used by actors. In general, this means objects like chairs and beds.
All furniture objects can be used by [[Actor|Actors]]. In general, this means objects like chairs and beds.


== Editor Dialog ==
== Editor Dialog ==
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**'''Disables Activation:'''
**'''Disables Activation:'''
**'''Use Static Avoid Node:'''
**'''Use Static Avoid Node:'''
**'''Must Exit To Talk:'''  NPC cannot talk from this object and will leave it when greeted by player.
**'''Must Exit To Talk:'''  NPC cannot talk from this object and will leave it when greeted by [[Player]].
**'''Is Perch:''' Can be used as a perch marker for dragons.
**'''Is Perch:''' Can be used as a perch marker for dragons.
**'''Ignored By Sandbox:''' NPCs on sandbox packages will not use this furniture.
**'''Ignored By Sandbox:''' NPCs on sandbox packages will not use this furniture.
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*[[Terminal]]
*[[Terminal]]
*[[:Category:WorldObjects|WorldObjects Category]]
*[[:Category:WorldObjects|WorldObjects Category]]
[[Category:Editor Reference]]
[[Category:Object Classes]]
[[Category:WorldObjects]]
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