Difference between revisions of "GetActorGunState"

imported>Qazaaq
(Added for `Ophelia`)
 
 
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Returns the actor's gun state.
Returns the actor's gun state.


'''Syntax:'''
== Syntax ==
<source lang="text">
[ActorID.]GetActorGunState
[ActorID.]GetActorGunState
</source>


'''Example:'''
== Example ==
<source lang="text">
  Player.GetActorGunState
  Player.GetActorGunState
 
</source>


== Gun States ==
== Gun States ==
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|-
|-
| style="text-align: center;" | 3
| style="text-align: center;" | 3
|  
| Alert
|-
|-
| style="text-align: center;" | 4
| style="text-align: center;" | 4
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|-
|-
| style="text-align: center;" | 5
| style="text-align: center;" | 5
| Idle, weapon ready (third person)
| Idle, weapon ready (third person), throwing
|-
|-
| style="text-align: center;" | 6
| style="text-align: center;" | 6
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| Firing, aiming
| Firing, aiming
|}
|}


== Notes ==
== Notes ==
12

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