GetCombatState - Actor
Revision as of 17:35, 9 September 2010 by imported>Plplecuyer (Created page with 'Category:Scripting Category:Papyrus '''Member of:''' Actor Script Gets the actor's current combat state. == Syntax == <source lang="papyrus"> int Function GetCombat…')
Member of: Actor Script
Gets the actor's current combat state.
Syntax[edit | edit source]
int Function GetCombatState() native
Parameters[edit | edit source]
None.
Return Value[edit | edit source]
The actor's current combat state, which is one of the following values:
- 0: Not in combat
- 1: In combat
- 2: Searching
Examples[edit | edit source]
; Is the pirate searching?
if (FilthyPirate.GetCombatState() == 2) ; 2 is "search"
Debug.Trace("Careful! That filthy pirate is looking around...")
endIf