GetEquippedShield - Actor
Revision as of 16:26, 18 October 2011 by imported>Vitamant (1 revision: Clobber re-import by Henning)
Member of: Actor Script
Gets the actor's currently equipped shield.
Syntax[edit | edit source]
Armor Function GetEquippedShield() native
Parameters[edit | edit source]
Return Value[edit | edit source]
The Armor the actor currently has equipped.
Examples[edit | edit source]
; Does the player have the uber shield equipped?
if (Game.GetPlayer().GetEquippedShield() == UberShield)
Debug.Trace("Player has uber-shield equipped")
endIf