GetPlayerRadioFrequency - Game
Revision as of 12:33, 29 January 2013 by imported>Plplecuyer (Created page with "Category:Scripting Category:Papyrus '''Member of:''' Game Script Returns the current frequency of the player's radio, which may or may not be turned to any particula...")
Member of: Game Script
Returns the current frequency of the player's radio, which may or may not be turned to any particular station.
Syntax[edit | edit source]
float Function GetPlayerRadioFrequency() native global
Parameters[edit | edit source]
None.
Return Value[edit | edit source]
The current frequency of the player's radio.
Examples[edit | edit source]
Debug.Trace("The player's radio is currently tuned to " + Game.GetPlayerRadioFrequency())