GetPlayerRadioFrequency - Game
Jump to navigation
Jump to search
Member of: Game Script
Returns the current frequency of the player's radio, which may or may not be turned to any particular station.
Syntax[edit | edit source]
float Function GetPlayerRadioFrequency() native global
Parameters[edit | edit source]
None.
Return Value[edit | edit source]
The current frequency of the player's radio.
Examples[edit | edit source]
Debug.Trace("The player's radio is currently tuned to " + Game.GetPlayerRadioFrequency())