Difference between revisions of "GetWornItemMods - Actor"
added required f4se version
imported>Qazaaq (Fixed object mod link) |
imported>Qazaaq (added required f4se version) |
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'''F4SE Member of:''' [[Actor Script]] | '''F4SE Member of:''' [[Actor Script]] | ||
{{Template:Papyrus:RequiredF4SE|version=0.2.0}} | |||
Obtains all the [[Object Mod|Object Mods]] for an item at a particular [[Biped Slots|Biped Slot]]. | Obtains all the [[Object Mod|Object Mods]] for an item at a particular [[Biped Slots|Biped Slot]]. | ||
== Syntax == | == Syntax == | ||
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== Parameters == | == Parameters == | ||
*slotIndex: The [[Biped Slots|Biped Slot]] to check. | *slotIndex: The [[Biped Slots|Biped Slot]] index to check. | ||
== Return Value == | == Return Value == | ||
An array of all [[Object Mod|Object Mods]] obtained from the given [[Biped Slots|Biped Slot]], returns none if there is no item. | An array of all [[Object Mod|Object Mods]] obtained from the given [[Biped Slots|Biped Slot]] index, returns none if there is no item. | ||
== Examples == | == Examples == | ||
<source lang="papyrus"> | <source lang="papyrus"> | ||
int LeftHand = | ; Get the players left hand object mods. | ||
ObjectMod[] | ObjectMod[] objectMods = Game.GetPlayer().GetWornItemMods(4) | ||
If ( | </source> | ||
<source lang="papyrus"> | |||
{For each object mod} | |||
int LeftHand = 4 const | |||
ObjectMod[] objectMods = Game.GetPlayer().GetWornItemMods(LeftHand) | |||
If (objectMods) | |||
int index = 0 | int index = 0 | ||
While (index < | While (index < objectMods.Length) | ||
Debug.Trace("Found the object mod '" + | Debug.Trace("Found the object mod '" + objectMods[index] + "' on slot index " + LeftHand) | ||
index += 1 | index += 1 | ||
EndWhile | EndWhile | ||
Else | Else | ||
Debug.Trace("Slot " + LeftHand + " had no object mods.") | Debug.Trace("Slot index " + LeftHand + " had no object mods.") | ||
EndIf | EndIf | ||
</source> | </source> | ||
== Notes == | == Notes == | ||
None | |||
== See Also == | == See Also == | ||
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*[[Biped Slots]] | *[[Biped Slots]] | ||
*[[Object Mod]] | *[[Object Mod]] | ||
[[Category:Scripting]] | |||
[[Category:Papyrus]] | |||
[[Category:F4SE]] |