Difference between revisions of "Grass"

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imported>Qazaaq
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[[Category:Editor Reference]]
[[Category:Editor Reference]]
[[Category:Object_Classes]]
[[Category:Object_Classes]]
[[Category:World Objects]]
[[Category:WorldObjects]]
'''Papyrus:''' None
'''Papyrus:''' None


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== See Also ==
== See Also ==
*[[:Category:World Objects|World Objects Category]]
*[[:Category:WorldObjects|World Objects Category]]

Revision as of 23:45, 13 July 2016

Papyrus: None

Grass forms define different types of grass that can be automatically applied to landscapes. These forms are used by LandTextures.

Editor Dialog

Grass Editor.png

  • ID: The editor ID that this form uses in the Creation Kit.
  • Art File: The 3D model used by grass of this type.
  • Density:
  • Min Slope and Max Slope: Controls where the grass may appear.
  • Position Range:
  • Height Range:
  • Color Range:
  • Wave Period:
  • Vertex Lighting:
  • Uniform Scale:
  • Fit to Slope: If checked, grass will be rotated to match the slope it has been placed on.
  • Units from Water:

See Also