Difference between revisions of "IdleMarker"

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#REDIRECT [[Idle Markers]]
'''Type:''' <code>IDLM</code>
<BR/>
'''Papyrus:''' None
 
An [[IdleMarker]] allows you to specify how an [[Actor]] should behave when they reach a specific area.
These [[IdleMarker]]s can represent specific animations such as ''SweepIdleMarker'' or ''CounterLeanMarker'', or allow the [[Actor]] to choose randomly from among a set of potential animations such as ''PatrolIdleMarker'', which includes a set of ten animations like shifting weight or swatting flies. Actors will ignore any animations they can't use.
The [[IdleMarker]] [[:Category:Object Classes|object]] is found within the [[Object Window]] under the [[:Category:Miscellaneous|Miscellaneous Category]].
 
== Editor Dialog ==
[[File:IdleMarker Editor.png]]
*{{Template:Editor:Property:ID}}
*'''Child Can Use:''' Whether a child [[Actor]] should be allowed to use this Idle Marker. As usual, if they don't have the appropriate animation, they won't use it anyway.
*'''Ignored by Sandbox:''' If checked, Actors will never find this Idle Marker when wandering as part of a [[Sandbox Package]]. Only Actors specifically linked to it will use it.
*{{Template:Editor:Property:Model|property=Marker Model}} This replaces the default blue 'I' marker in the Creation Kit.
*'''Filter:'''
*'''Idle Info:''' A list that displays the ''EditorID'' of each [[Idle]] and its associated event name.
**'''Random:''' Idles to be used will be picked randomly from among all Idles in the list.
**'''Run In Sequence:''' Each [[Idle]] in the list will be run in sequence.
**'''Do Once:''' Each [[Idle]] that is run will be run only once.
**'''Idle Timer Setting:''' How long to wait before picking a new idle. For '''''Run In Sequence''''', the timer will run in between each sequence. For '''''Random''''', the timer runs between each [[Idle]].
*'''AnimArchType:'''
*'''FlavorAnim:'''
*{{Template:Editor:Property:Keywords}}
 
 
== See Also ==
*[[Idle]]
*[[Actor]]
*[[Keyword]]
*[[:Category:Miscellaneous|Miscellaneous Category]]
 
 
[[Category:Editor Reference]]
[[Category:Object Classes]]
[[Category:Miscellaneous]]
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