Difference between revisions of "Initialization File"
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'''File Extension:''' <code>.ini</code> | '''File Extension:''' <code>.ini</code> | ||
These are | The '''initialization file''' format is an informal standard for storing application configurations. These files are normally only loaded once when an application is starting up. | ||
The configuration format is a <code>section</code> followed by multiple <code>property=value</code>. | |||
==Tooling== | |||
*A standard text editor can create and edit initialization files. | |||
==INI Fragments== | |||
Any [[Data File]] can override values in the games base INIs by including a new INI of the same name. | |||
<BR> | |||
<code>\Fallout4\Data\MyWastelandMod.esp</code><BR> | |||
<code>\Fallout4\Data\MyWastelandMod.ini</code> | |||
<source lang="text"> | |||
[Display] | |||
fPipboyScreenEmitIntensityPA=1.25 | |||
fPipboyScreenDiffuseIntensityPA=0.15 | |||
[Pipboy] | |||
bPipboyDisableFX=1 | |||
[Interface] | |||
bShowTutorials=0 | |||
</source> | |||
==Sample== | |||
<code>\My Games\Fallout4\Fallout4Custom.ini</code> | |||
<source lang="text"> | |||
[Archive] | |||
bInvalidateOlderFiles=1 | |||
sResourceDataDirsFinal= | |||
[Papyrus] | |||
bEnableLogging=1 | |||
bEnableTrace=1 | |||
bLoadDebugInformation=1 | |||
</source> | |||
== Notes == | |||
* The sections may be optional in some uses. | |||
== See Also == | == See Also == | ||
*[[:Category:Game_Files|Game Files Category]] | *[[:Category:Game_Files|Game Files Category]] | ||
Revision as of 00:32, 18 July 2016
File Extension: .ini
The initialization file format is an informal standard for storing application configurations. These files are normally only loaded once when an application is starting up.
The configuration format is a section
followed by multiple property=value
.
Tooling
- A standard text editor can create and edit initialization files.
INI Fragments
Any Data File can override values in the games base INIs by including a new INI of the same name.
\Fallout4\Data\MyWastelandMod.esp
\Fallout4\Data\MyWastelandMod.ini
[Display]
fPipboyScreenEmitIntensityPA=1.25
fPipboyScreenDiffuseIntensityPA=0.15
[Pipboy]
bPipboyDisableFX=1
[Interface]
bShowTutorials=0
Sample
\My Games\Fallout4\Fallout4Custom.ini
[Archive]
bInvalidateOlderFiles=1
sResourceDataDirsFinal=
[Papyrus]
bEnableLogging=1
bEnableTrace=1
bLoadDebugInformation=1
Notes
- The sections may be optional in some uses.