Initialization File

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Revision as of 00:32, 18 July 2016 by imported>Qazaaq
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File Extension: .ini

The initialization file format is an informal standard for storing application configurations. These files are normally only loaded once when an application is starting up. The configuration format is a section followed by multiple property=value.

Tooling

  • A standard text editor can create and edit initialization files.

INI Fragments

Any Data File can override values in the games base INIs by including a new INI of the same name.
\Fallout4\Data\MyWastelandMod.esp
\Fallout4\Data\MyWastelandMod.ini

[Display]
fPipboyScreenEmitIntensityPA=1.25
fPipboyScreenDiffuseIntensityPA=0.15

[Pipboy]
bPipboyDisableFX=1

[Interface]
bShowTutorials=0

Sample

\My Games\Fallout4\Fallout4Custom.ini

[Archive]
bInvalidateOlderFiles=1
sResourceDataDirsFinal=

[Papyrus]
bEnableLogging=1
bEnableTrace=1
bLoadDebugInformation=1

Notes

  • The sections may be optional in some uses.

See Also