Difference between revisions of "Interface File"

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'''File Extension:''' <code>.swf</code>, <code>.fla</code>, <code>.as</code>, <code>.gfx</code>
'''File Extension:''' <code>.swf</code>, <code>.fla</code>, <code>.as</code>, <code>.gfx</code>


The in game user interface and menus are vector based animations created with [https://en.wikipedia.org/wiki/Adobe_Flash Adobe Flash] via [https://en.wikipedia.org/wiki/Scaleform_GFx Scaleform].
The in game user interface and menus are vector based animations created with [[Adobe Flash]] via [https://en.wikipedia.org/wiki/Scaleform_GFx Scaleform].


== Files ==
== Files ==
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*[[:Category:Game Files|Game Files Category]]
*[[:Category:Game Files|Game Files Category]]
*[[:Category:User Interface|User Interface Category]]
*[[:Category:User Interface|User Interface Category]]
*[https://en.wikipedia.org/wiki/Scaleform_GFx Scaleform GFx]





Revision as of 06:13, 3 December 2018

File Extension: .swf, .fla, .as, .gfx

The in game user interface and menus are vector based animations created with Adobe Flash via Scaleform.

Files

There are several kinds flash files with very different purposes.

Movie: .swf

  • These are used by the flash player after being published from a Movie Project and Actionscript.

Movie Project: .fla

  • Movie projects are used in combination with Actionscript to publish playable Movie files.

Actionscript: .as

  • Fallout 4 uses the the Actionscript 3.0 language version.
  • This is the source code for flash animation scripting.

Tooling

See Also