IsEquipped - Actor

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Revision as of 16:27, 18 October 2011 by imported>Vitamant (1 revision: Clobber re-import by Henning)
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Member of: Actor Script

Does the actor have the specified item equipped?

Syntax[edit | edit source]

bool Function IsEquipped(Form akItem) native

Parameters[edit | edit source]

  • akItem: The item to check for.

Return Value[edit | edit source]

If the actor has the item equipped or not.

Examples[edit | edit source]

; Does the player have the uber sword equipped?
if (Game.GetPlayer().IsEquipped(UberSwordProperty))
  Debug.Trace("The player has the uber sword equipped")
endIf

See Also[edit | edit source]