IsFurnitureMarkerInUse - ObjectReference

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Revision as of 17:28, 28 June 2011 by imported>Plplecuyer (Created page with 'Category:Scripting Category:Papyrus '''Member of:''' ObjectReference Script Checks to see if the specified furniture marker on this object is in use, optionally igno…')
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Member of: ObjectReference Script

Checks to see if the specified furniture marker on this object is in use, optionally ignoring reservations.

Syntax[edit | edit source]

bool Function IsFurnitureMarkerInUse(int aiMarker, bool abIgnoreReserved = false) native

Parameters[edit | edit source]

  • aiMarker: The marker to check, starts with 0.
  • abIgnoreReserved: Whether to ignore reserved markers or not.
    • Default: False

Return Value[edit | edit source]

If the marker on the furniture is in use. (Or reserved, if we aren't ignoring reservations)

Examples[edit | edit source]

; Is the first marker on the bed in use (or someone has reserved it)?
if Bed.IsFurnitureMarkerInUse(0)
  Debug.Trace("Bed marker 0 is being used")
endIf


; Is the first marker on the bed actually in use (ignoring reservations)?
if Bed.IsFurnitureMarkerInUse(0, true)
  Debug.Trace("Bed marker 0 is actually being used")
endIf

See Also[edit | edit source]