IsOwner - Actor
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Member of: Actor Script
Checks to see if the actor is the owner of the specified reference.
Syntax[edit | edit source]
bool Function IsOwner(ObjectReference akObject)
Parameters[edit | edit source]
- akObject: The object to check ownership of.
Return Value[edit | edit source]
Does this actor own the object? (Checks ref, base object, and faction ownership)
Examples[edit | edit source]
; Does Arthur own the sword?
if (Arthur.IsOwner(SwordInStone))
Debug.Trace("Hail!")
endIf