IsPlayerEnemy - Faction
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Member of: Faction Script
Checks to see if the player is an enemy of this faction or not.
This is the same flag that gets set on a faction when the player commits a crime against it, which allows a faction to attack the player even if the player is an ally of that faction.
The flag is automatically cleared (whether set by script or code) after 24 hours.
Syntax[edit | edit source]
bool Function IsPlayerEnemy() native
Parameters[edit | edit source]
None.
Return Value[edit | edit source]
Whether the player is an enemy of this faction.
Examples[edit | edit source]
; Is the player an enemy of the empire?
bool expelled = EmpireFaction.IsPlayerEnemy()