Difference between revisions of "LeveledItem"

712 bytes added ,  11:24, 22 June 2020
m
→‎Editor Dialog: Added info for a few fields.
imported>Qazaaq
(Added editor property fields)
imported>Google12
m (→‎Editor Dialog: Added info for a few fields.)
 
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'''Papyrus:''' [[LeveledItem Script]]
'''Papyrus:''' [[LeveledItem Script]]


The [[LeveledItem]] [[:Category:Object_Classes|object]] is found within the [[Object Window]] under the [[:Category:Items|Items Category]].
A '''Leveled Item''' is a list that will generate one or more items based on the current level of the player. Leveled Item objects cannot be placed in the world directly. To use them, add them to a [[Container]], or use the LeveledItem tab on an item reference to replace the reference with the item generated by the leveled list. Dummy objects are most often used for this purpose.
The [[LeveledItem]] [[:Category:Object Classes|object]] is found within the [[Object Window]] under the [[:Category:Items|Items Category]].


== Editor Dialog ==
== Editor Dialog ==
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**{{Template:Editor:Property:Use Global}} This allows multiple leveled item lists to be tuned with a single value.
**{{Template:Editor:Property:Use Global}} This allows multiple leveled item lists to be tuned with a single value.
* '''Epic Loot Chance:''' The global variable that indicates the chance of getting an epic item
* '''Epic Loot Chance:''' The global variable that indicates the chance of getting an epic item
* '''Form Editor ID List ''' List items can be added, deleted, copied or pasted by right-clicking in this list.
* '''Filter''' Filters the Object drop-down
* '''Object''' Used to change the item currently selected in the form list.  New items always default to the first form ID (10mm) and must be updated using this drop-down.


== Preview Dialog ==
== Preview Dialog ==
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